

Monster Hunter Generations is basically a refined Monster Hunter 4 Ultimate, only more accessible with little tweaks and changes that will satisfy newcomers to the series without alienating long-time fans.

It’s a big success for Capcom, and this latest iteration on 3DS, Monster Hunter Generations, will undoubtedly continue pushing those wins in the right direction. Six years later and there are now rumours that Monster Hunter will be made into a live-action film, and the very mention of the series is enough to send both Japanese and USA-UK-Australia gamers into frenzy. The series continued building upon that formula and struck gold in 2010 with Monster Hunter Tri on the Wii, cementing the series to a wider global audience and doing wonders for the Wii at a time when Nintendo were in a creative rut.

Monster Hunter, Capcom’s hunter-gatherer action RPG series, has stuck around for quite a few years, first appearing on PlayStation systems with inventive, straight-forward gameplay and a winning formula: prep for quests, head out on quests, and complete those quests, usually by bagging and tagging magnificent Jurassic-inspired beasts.
